roll-parser - v3.0.0-beta.0
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    Type Alias CritThresholdNode

    CritThresholdNode: NodeSpan & {
        failThresholds: CritThreshold[];
        successThresholds: CritThreshold[];
        target: ASTNode;
        type: "CritThreshold";
    }

    Critical threshold modifier node (cs, cf).

    Overrides the default critical/fumble flag logic for the dice produced by target. Bare cs/cf uses the 'default' sentinel (max face / 1). Custom thresholds accept any ComparePoint. Chaining collapses into a single node — 1d20cs=20cs=1cf>18 has two success and one fail threshold. Display-only: does not change total, explosion triggers, or success counting. cs and cf are independent overrides — a side with no explicit thresholds keeps the default rule (the evaluator substitutes the 'default' sentinel at apply time).