Overrides the default critical/fumble flag logic for target's dice
pool — including dice an enclosing ! or r adds to it afterwards, which
target never produced. Bare cs/cf uses the 'default' sentinel
(max face / 1). Custom thresholds accept any ComparePoint. Chaining
collapses into a single node — 1d20cs=20cs=1cf>18 has two success
and one fail threshold. Display-only: does not change total,
explosion triggers, or success counting. cs and cf are independent
overrides — a side with no explicit thresholds keeps the default rule
(the evaluator substitutes the 'default' sentinel at apply time).
Critical threshold modifier node (
cs,cf).Overrides the default
critical/fumbleflag logic fortarget's dice pool — including dice an enclosing!orradds to it afterwards, whichtargetnever produced. Barecs/cfuses the'default'sentinel (max face / 1). Custom thresholds accept any ComparePoint. Chaining collapses into a single node —1d20cs=20cs=1cf>18has two success and one fail threshold. Display-only: does not changetotal, explosion triggers, or success counting.csandcfare independent overrides — a side with no explicit thresholds keeps the default rule (the evaluator substitutes the'default'sentinel at apply time).