A resolved crit threshold — 'default' means the per-die default rule,
which is what bare cs / cf produce. It reads the natural face
(initialResult ?? result): critical when it equals sides, fumble when
it equals 1, both only for sides > 1. An explicit ComparePoint instead
reads the die's current result, so a preceding modifier that rewrote it
is visible to the comparison.
A resolved crit threshold —
'default'means the per-die default rule, which is what barecs/cfproduce. It reads the natural face (initialResult ?? result): critical when it equalssides, fumble when it equals 1, both only forsides > 1. An explicit ComparePoint instead reads the die's currentresult, so a preceding modifier that rewrote it is visible to the comparison.