Exploding dice node (!, !!, !p, !>Y).
Wraps a dice expression with a standard, compounding, or penetrating
explosion. An absent threshold means "explode on the die's maximum face".
Thresholds accept any comparator. In notation like 1d10!=10 (the
Storyteller "10-again" rule) the ! is the explode marker and =10 the
equality threshold — there is no != comparator. Per-die explosion count
is capped by EvaluationOptions.maxExplodeIterations.
Exploding dice node (
!,!!,!p,!>Y). Wraps a dice expression with a standard, compounding, or penetrating explosion. An absentthresholdmeans "explode on the die's maximum face".Thresholds accept any comparator. In notation like
1d10!=10(the Storyteller "10-again" rule) the!is the explode marker and=10the equality threshold — there is no!=comparator. Per-die explosion count is capped byEvaluationOptions.maxExplodeIterations.