roll-parser - v3.0.0-beta.0
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    Type Alias RerollNode

    RerollNode: NodeSpan & {
        condition: ComparePoint;
        once: boolean;
        target: ASTNode;
        type: "Reroll";
    }

    Reroll node (r<COND>, ro<COND>). Re-rolls dice that match a comparison condition. once: true for ro keeps the second result regardless of match; once: false for r re-rolls recursively until the condition no longer matches.